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11 Game Reviews

2 w/ Responses

Can't really criticize too much.

Maybe a few different sorts of teats and tricks, different sound effects and stuff. I'll just say I'm currently 2nd on High Scores - bobsickle! ;) Anyway, good game!

Big improvements!!!

But... I don't know if this is supposed to happen but, if you change background twice at the bar, the body disappears! And also the shoulder pads need to go over his left arm. Mainly good though! Much improvement from last time, although some of the arms don't quite work, you can barely see them. Quite liked the subtle pre-loader too though. Maybe a random iteration of "cock joke" at some point...? Just me? Oh well...

Probably the best I've played

But... it's another Tankmen dress-up and you really need to sort out your layers. mouths don't go on the outside of faces here, and some of the arms don't work for the same reason. Overall, a good attemp, but needs that extra push.

Impressive stuff!

I enjoyed this game, good fun and the right balance of health available for amount taken off. Possibly too many shurikens available to pick up. Possibly different skill levels in youyr next game? Just a thought, not necessary though. I liked it.

Psionic3D responds:

True, I got the opposite reaction initially from playtests, too few shuriken....oh well ;-)

Thanks for playing and rating!

Um, point?

Sorry, but you should've had some sort of reward for the people who resisted for, say, 2 minutes or so. Possibly even try and make it harder for the "player" by making the button more difficult to press. In all, MAKE IT A GAME!!! Not just a button that brings up text. But if it was more game-like, could've been good. If you can use the button well, you've got the basis for a graphic novel, that could be pretty awesome. Anyway, laters!

Very good and highly useful!

I'll say now that you're drawings weren't brilliant, but the rest of it was fairly faultless! It was nice to see that you'd made it possible to copy and paste the code too. Oh, and some writing was too small. I hope you do more though!

I didn't really understand it...

I can't really comment, because I'm not sure what's going on!!! Am I just supposed to create a scene then watch him randomly twitch and die? It needs more substance to be honest.

AAAAAAAAAAAAAAAGH!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!

I hate you so much right now!!! *Shakes fist* Next time, can you make a "possible" maze game?

Not really a game...

I liked some of the pictures though. I wish I could've heard the songs mentioned though, and that the original artists got more credit for their work, not just the White Stripes!

Sam responds:

When submitting, Game/Interactive is what i chose ;D

The whole point was to show artistic skill - i could of chose random words, but songs seemed better. Also adding songs or even samples would of cranked up the file size to maybe 6mb (if used samples), super high if we had used FULL songs

Pacman's hard!

As I thought of an overall rating, I rocked between a 7 and an 8 because while this has all the components of a good flash game, it could be better. The concept was good, but I think the way you enter the portal thingbie should have more effect, e.g. you go in slow, come out slow sort of thing, that's all I'm going to mention of gameplay, per say but I'll continue with the elements around it. I suppose the music was alright, but more variation could have improved it greatly. Possibly even changing with the game, like new songs for new levels or backgrounds, but obviously repetition is fine, it's all quite hard to fit in one small flash file. Speaking of the backgrounds, and I know about the space problem, but it could've added a lot if they moved. And lastly, on the level where you first meet pacman, my score was going up even when I was dying! I think there should have been a time limit or number of lives, so ridiculous scores cannot be claimed from one level. It was quite good though. Well done.

Remind me to check volume levels when I make music. I tend to make stuff loud, and listen to nothing but my own work all day.

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